Cider Mill
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- Supplies are doubled when motivated; can be plundered when not motivated
- Renovation Kit needed to upgrade building
- Happiness/Great Building boosts influence supply output
- Cider Mill Upgrade Kit needed to upgrade to Blooming Cider Mill
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Properties
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Type:
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Production Building
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Size:
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2x3
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Introduced with:
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Fall Event 2016
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Age
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Required
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per hour
|
|
Bronze Age
|
4
|
88
|
30
|
Iron Age
|
7
|
211
|
48
|
Early Middle Ages
|
10
|
336
|
120
|
High Middle Ages
|
13
|
515
|
240
|
Late Middle Ages
|
16
|
651
|
360
|
Colonial Age
|
20
|
827
|
600
|
Industrial Age
|
22
|
1,003
|
1,200
|
Progressive Era
|
25
|
1,179
|
1,800
|
Modern Era
|
28
|
1,373
|
3,000
|
Postmodern Era
|
31
|
1,566
|
4,800
|
Contemporary Era
|
33
|
1,760
|
7,200
|
Tomorrow
|
36
|
1,971
|
12,000
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The Future
|
40
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2,165
|
19,200
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Arctic Future
|
43
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2,376
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28,800
|
Oceanic Future
|
45
|
2,605
|
36,000
|
Virtual Future
|
48
|
2,816
|
48,000
|