ผลต่างระหว่างรุ่นของ "Bazaar"

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ไม่มีความย่อการแก้ไข
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บรรทัดที่ 15: บรรทัดที่ 15:
| style="width: 70%;"| [[File:Icon_size.png|link=]] 5x4
| style="width: 70%;"| [[File:Icon_size.png|link=]] 5x4
|-
|-
| style="width: 30%;"| '''Obtainable From:'''
| style="width: 30%;"| '''Introduced with:'''
| style="width: 70%;"| Summer Event 2015, 2016, 2017 <br>Easter Event 2016<br>Spring Event 2017
| style="width: 70%;"| [[Summer Event]] 2015
|}
|}


บรรทัดที่ 187: บรรทัดที่ 187:
| 2
| 2
| 120,000
| 120,000
|-
| style="color:black; background-color:#e1bfff;" | Virtual Future
| 1,190
| 960
| 2,760
| 24
| 133
| 5
| 2
| 160,000
|}
|}



รุ่นแก้ไขปัจจุบันเมื่อ 06:12, 19 สิงหาคม 2561

Bazaar.png

- Can be plundered (can not be motivated)
- Renovation Kit needed to upgrade building
- Happiness/Great Building boosts influence only the coin and supply output
(supply-boosting Great Buildings affect possible supply output
while St. Marks affects possible coin output)

Properties
Type: Production Building
Size: Icon size.png 5x4
Introduced with: Summer Event 2015


This building produces different outputs mattering on which production length you set it to:

Age Icon population.png
Required
(5m)
Icon supplies.png
(15m)
Icon coins.png
(1h)
Small powerguild.png
(4h)
Icon medal.png
(8h)
Small goods.png
(1d)
Small fp.png
Points
Bronze Age 90 30 40 1 3 5 2 100
Iron Age 180 70 100 1 4 5 2 160
Early Middle Ages 260 120 170 2 5 5 2 400
High Middle Ages 340 170 230 2 6 5 2 800
Late Middle Ages 410 220 310 3 7 5 2 1,200
Colonial Age 490 280 470 3 9 5 2 2,000
Industrial Age 560 40 590 4 12 5 2 4,000
Progressive Era 630 400 710 6 17 5 2 6,000
Modern Era 710 470 880 8 24 5 2 10,000
Postmodern Era 770 530 1,110 10 33 5 2 16,000
Contemporary Era 830 600 1,450 12 48 5 2 24,000
Tomorrow 900 670 1,680 14 64 5 2 40,000
The Future 1,010 740 1,920 16 79 5 2 64,000
Arctic Future 1,070 810 2,180 18 95 5 2 96,000
Oceanic Future 1,130 890 2,460 21 110 5 2 120,000
Virtual Future 1,190 960 2,760 24 133 5 2 160,000



Small powerguild.png *Power is added during daily calculation
Small goods.png **Produces one of each good from the building's era (not unrefined and for your own use)