ผลต่างระหว่างรุ่นของ "นักขว้างหิน"

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บรรทัดที่ 2: บรรทัดที่ 2:
| style="color: black; background-color: #b78d13; text-align: center;" colspan="2" | '''Slinger'''
| style="color: black; background-color: #b78d13; text-align: center;" colspan="2" | '''Slinger'''
|-
|-
| style="text-align: center;" colspan="2" |[[File:Fundeiro.jpg]]
| style="text-align: center;" colspan="2" |[[File:Fundeiro.jpg|link=]]
The Slinger is the very first ranged unit to be researched in the game.
The Slinger is the very first ranged unit to be researched in the game.
|-
|-
บรรทัดที่ 8: บรรทัดที่ 8:
|-
|-
| style="width: 30%;"| Age:
| style="width: 30%;"| Age:
| style="width: 70%;"| [[File:Icon_reward_age.png]] Bronze Age
| style="width: 70%;"| [[File:Icon_reward_age.png|link=]] Bronze Age
|-
|-
| style="width: 30%;"| Type:
| style="width: 30%;"| Type:
| style="width: 70%;"| [[File:Icon_reward_military_unit_short_range.png]] Light Unit
| style="width: 70%;"| [[File:Icon_reward_military_unit_short_range.png|link=]] Light Unit
|-
|-
| style="width: 30%;"| Attack:
| style="width: 30%;"| Attack:
| style="width: 70%;"| [[File:Icon_attack.png]] 6
| style="width: 70%;"| [[File:Icon_attack.png|link=]] 6
|-
|-
| style="width: 30%;"| Defense:
| style="width: 30%;"| Defense:
| style="width: 70%;"| [[File:Icon_defense.png]] 3
| style="width: 70%;"| [[File:Icon_defense.png|link=]] 3
|-
|-
| style="width: 30%;"| Range:
| style="width: 30%;"| Range:
| style="width: 70%;"| [[File:Icon_range.png]] 5
| style="width: 70%;"| [[File:Icon_range.png|link=]] 5
|-
|-
| style="width: 30%;"| Movement:
| style="width: 30%;"| Movement:
| style="width: 70%;"| [[File:Icon_movement.png]] 12
| style="width: 70%;"| [[File:Icon_movement.png|link=]] 12
|-
|-
| style="color: black; background-color: #b78d13; text-align: center;" colspan="2" | '''Bonuses'''
| style="color: black; background-color: #b78d13; text-align: center;" colspan="2" | '''Bonuses'''
|-
|-
| style="width: 30%;"| Attack:
| style="width: 30%;"| Attack:
| style="width: 70%;"| +3 against [[File:Icon_reward_military_unit_heavy_infantry.png]]
| style="width: 70%;"| +3 against [[File:Icon_reward_military_unit_heavy_infantry.png|link=]]
+1 on [[File:Rocks.png]]  
+1 on [[File:Rocks.png|link=]]  
|-
|-
| style="width: 30%;"| Defense:
| style="width: 30%;"| Defense:
| style="width: 70%;"| +3 against [[File:Icon_reward_military_unit_heavy_infantry.png]]
| style="width: 70%;"| +3 against [[File:Icon_reward_military_unit_heavy_infantry.png|link=]]
|-
|-
| style="color: black; background-color: #b78d13; text-align: center;" colspan="2" | '''Abilities'''
| style="color: black; background-color: #b78d13; text-align: center;" colspan="2" | '''Abilities'''
บรรทัดที่ 41: บรรทัดที่ 41:
|-
|-
| style="width: 30%;"| Battle Points:
| style="width: 30%;"| Battle Points:
| style="width: 70%;"| [[File:Icon_rank.png]] 120
| style="width: 70%;"| [[File:Icon_rank.png|link=]] 120
|-
|-
| style="width: 30%;"| Requirements:
| style="width: 30%;"| Requirements:
| style="width: 70%;"| [[FILE:Icon_quest_alchemie.png]] [[Slingshots]]
| style="width: 70%;"| [[FILE:Icon_quest_alchemie.png|link=]] [[Slingshots]]
[[File:Military_small.png]] [[Slinger Range]]
[[File:Military_small.png]] [[Slinger Range|link=]]
|-
|-
| style="width: 30%;"| Training Costs:
| style="width: 30%;"| Training Costs:
| style="width: 70%;"| 60 [[File:Icon_money.png]] 15 [[File:Icon_supplies.png]]
| style="width: 70%;"| 60 [[File:Icon_money.png|link=]] 15 [[File:Icon_supplies.png|link=]]
|-
|-
| style="width: 30%;"| Training Time:
| style="width: 30%;"| Training Time:
| style="width: 70%;"| [[File:Icon_time.png]] 1 hour
| style="width: 70%;"| [[File:Icon_time.png|link=]] 1 hour
|-
|-
| style="width: 30%;"| Healing Time:
| style="width: 30%;"| Healing Time:
| style="width: 70%;"| [[File:Icon_time.png]] 6 mins/hit point
| style="width: 70%;"| [[File:Icon_time.png|link=]] 6 mins/hit point
|}
|}

รุ่นแก้ไขเมื่อ 17:10, 4 กรกฎาคม 2559

Slinger
Fundeiro.jpg

The Slinger is the very first ranged unit to be researched in the game.

Properties
Age: Icon reward age.png Bronze Age
Type: Icon reward military unit short range.png Light Unit
Attack: Icon attack.png 6
Defense: Icon defense.png 3
Range: Icon range.png 5
Movement: Icon movement.png 12
Bonuses
Attack: +3 against Icon reward military unit heavy infantry.png

+1 on Rocks.png

Defense: +3 against Icon reward military unit heavy infantry.png
Abilities
no special abilities
Other Info
Battle Points: Icon rank.png 120
Requirements: Icon quest alchemie.png Slingshots

Military small.png link=

Training Costs: 60 Icon money.png 15 Icon supplies.png
Training Time: Icon time.png 1 hour
Healing Time: Icon time.png 6 mins/hit point